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Cell R Call
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Devlog
Added more relevant pictures
August 01, 2018
by
ShareShift
Hi, Added more relevant pictures that better show the game, and its current version...
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The game is faster - Version0.8.5
August 01, 2018
by
ShareShift
#Fast
Hi, In short, the game has become faster. If deployed, the number of frames is processed better than before, which makes the game more "smooth"...
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MUSIC and Sounds! - Version0.8.5
July 15, 2018
by
ShareShift
Hello everybody! In this update, the music (which plays in the background) and the sounds of clicking the buttons have been added ! Also, the spash screen, which you can quickly skip, if you click on...
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Cells have pressure - Version0.7.5
July 11, 2018
by
ShareShift
Hello everybody! In this update, it was added that the cells now have pressure, and if this pressure is above a certain value, then the cell begins to lose its energy. Also, a new DNA was added under...
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Blobs! - Version0.6.5
July 10, 2018
by
ShareShift
1
Hello, readers, one of the major changes in this update is Blob Mod, which makes your cells look more like cells from cognitive films! The gif animation shows the inhibition of the development of redd...
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Version0.5.5 - The DNA of the cells is moved, anti-aliasing option added, cell contact is better
July 09, 2018
by
ShareShift
The DNA of the cells is moved , for a better first user experience. Also added is a new option in Game Options, called anti-aliasing , which is responsible for smoothing the picture, if you turn it on...
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Version0.4.5 - The size of the cells is calculated from the amount of energy in the cells
July 05, 2018
by
ShareShift
In this version of the game, now the size of the cells is calculated depending on the amount of energy in them...
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Version0.3.5 - Fixed Bug
July 01, 2018
by
ShareShift
In the new version (namely this one), if the DNA is installed on "Eeating Cells" or "The Scales", the game will not create "Forever Living Cells". As I think, this error worked: It was food for the ce...
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Version0.3.4 - Solved bug in which the game can crash
July 01, 2018
by
ShareShift
#Bug Fixed
The bug was relatively easy to fix. Which is pretty good :) Also, the screen size was reduced in order to make the menu phones work properly...
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Version0.3.3 - Added several new options in the game options, slightly modified DNA movement
July 01, 2018
by
ShareShift
Now, you have more options for contolling the game. What's new in Game Options : You can set the maximum number of cells on the screen The maximum amount of food on the screen The amount of initial nu...
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Version0.2.3 - Changed the repulsive force of cells, and cells are now drawn without smoothing.
June 26, 2018
by
ShareShift
Changed the repulsive force of cells, and cells are now drawn without smoothing (as this slows the game)...
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Version0.2.2 -Improved contact between cells, added a new menu "Game Options"
June 26, 2018
by
ShareShift
Improved contact between cells, now it looks much more realistic (thanks a lot to this article ). Also added a new menu "Game Options", at the moment, you can choose whether to create cells each frame...
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Version0.1.2 - Improved game speed (teorethically)
June 25, 2018
by
ShareShift
#Speed
The speed of the game has been increased, many thanks to this article . However, when I checked the game, I didn't notice a special difference in speed, but I can assume that there'll be less lag on t...
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Version0.1.1 - mobile support, fixed some bugs
June 24, 2018
by
ShareShift
1
#Mobile
You can see the screenshot maded with the phone. Some bugs fixed: Now you can open the menu (now without any problems) on the phones. You do not create multiple cells when you click. If you find error...
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Version0.1.0 - The beginning time
June 24, 2018
by
ShareShift
1
This is the first version of the game Cell Call , I think it can becalled Version0.1 , or so. What is done: Cells created The ability to add DNA There's a working menu Also compatible with phones And...
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